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Shading objects

In this tutorial, we will cover the steps that need to be taken in order to set up your layout with 3D shading objects for the shading analysis.

Basic shading object creation

In the Shading objects window you can customize each of the objects and add them to the drawing instantly. Currently, you can choose from three objects:




Object definition

The total height of the tree consists of the Top Diameter and the Trunk height:

Standart stations/buildings are measured as Lenght x Width x Height:

The fence is measured by the Height and the Width:

🛈 The fence as a shading object is not transparent (wall) in AutoCAD and in PVsyst.

Manual placement

PVcase will automatically adapt objects to the terrain during manual placement:

🛈 TIP: You can use Spacebar to repeat a previous AutoCAD command instead of clicking Add objects in the interface.

Copy - Paste

PVcase will allow to copy and paste an existing 3D object and it will automatically adapt objects to the new terrain location.

Copy - Paste + (Array)

PVcase will allow to copy and paste an existing 3D object and using Array function which can be accessed through the console by clicking on Array when copying an object:

Array Path

An additional and optional way to place the 3D object(s) is by using the Arraypath function.

However, after using this function the trees will be considered as Array (Path) object and PVcase will not be able to automatically adapt them to the terrain.

Solution - explode the Array (Path) object and then use Select similar to select all the objects and move them at least 0.0001 m. This will force them to adapt to the elevation of the terrain like in the example below:

Fence placement

For the fence placement, it's required to have a closed are polygon already placed in the drawing. The closed area has to be drawn with a polyline. The fence will be automatically adapted to the terrain after manual adjustment:

Shading objects are then used for the shading analysis which you can learn how to use by clicking below:

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